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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through

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Book ID Asin: 1138389900
Book Title: They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982
Book Author: Alexander Smith
Book Format and Price:
Book Format Name: Kindle
Book Format Price: $25.14-$63.99
Book Format Name: Hardcover
Book Format Price: $165.04-$184.00
Book Format Name: Paperback
Book Format Price: $76.09
Book Price: $76.09
Book Category: Books, Computers & Technology, Games & Strategy Guides and unknown
Book Rating: 4 ratings

They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982 by Alexander Smith Book Review

Name: Guillermo Crespi
Rating: 5.0 out of 5 stars
Title: Amazingly thorough and a must-have for reference purposes
Date: Reviewed in the United States πŸ‡ΊπŸ‡Έ on February 8, 2020
Review: I've been following Alex's excellent podcast (also called They Create Worlds) for years now, so I've been eagerly waiting for this volume. I truly believe that by the time his planned trilogy is published, it will certainly be THE reference books in terms of videogame history. The level of detail the author displays is inmense, comprehensive, and even though he slightly favors arcades and consoles in this first book, he doesn't forget computer gaming at all (which is usually left out in comprehensive volumes on the subject). If you're looking for casual reading, though, I don't think it will be your thing. The narrative halts every single time a new person is introduced in order to give a brief biography, which will quickly get a little tedious. But if you really want to learn about videogame history, meticulously researched and insightful, you can't get better than this. Can't wait for the other books in the series. Wonderful work Alex!

Name: Jesus Espinar
Rating: 5.0 out of 5 stars
Title: Best Book, Worst Price
Date: Reviewed in the United States πŸ‡ΊπŸ‡Έ on February 10, 2020
Review: Awesome book about History of video games with incredibly high price. I bought it from Europe, so you have to add customs import costs. Total amount: 97 euros, 10% of my salary.
Was it worth it? Well, it was for me. I readed the author's blog and listened the author's podcast, and used these for my own research, so I felt I'm in doubt to him. This is really the best and more comprehensive book about the topic. But the price... oh, boy, buy this book only if you are really (REALLY) interested in video games.

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