{pdf download} Approaches to Videogame Discourse: Lexis, Interaction, Textuality by Astrid Ensslin,.


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Approaches to Videogame Discourse: Lexis, Interaction, Textuality. Astrid Ensslin, Isabel Balteiro





Approaches-to-Videogame.pdf
ISBN: 9781501375446 | 336 pages | 9 Mb






  • Approaches to Videogame Discourse: Lexis, Interaction, Textuality

  • Astrid Ensslin, Isabel Balteiro

  • Page: 336

  • Format: pdf, ePub, fb2, mobi

  • ISBN: 9781501375446

  • Publisher: Bloomsbury Academic

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The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games. In the first section, “Lexicology, Localisation and Variation,” chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. “Player Interactions” moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, “Beyond the 'Text',” scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies. With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement.

Approaches To Videogame Discourse: Lexis, Interaction
In the final section, Beyond the 'Text', scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to 
Approaches to Videogame Discourse: Lexis, Interaction
Approaches to Videogame Discourse: Lexis, Interaction, Textuality. Front Cover. Astrid Ensslin, Isabel Balteiro. Bloomsbury Publishing, May 2, 2019 - Social 
Astrid Ensslin: Books - Amazon.in
Approaches to Videogame Discourse: Lexis, Interaction, Textuality. by Professor Astrid Ensslin and Dr. Isabel Balteiro | 2 May 2019. Hardcover.
Approaches to Videogame Discourse: Lexis, Interaction
Approaches to Videogame Discourse: Lexis, Interaction, Textuality: Amazon.it: Ensslin, Astrid, Balteiro, Isabel: Libri in altre lingue.
LINGUIST List 30.2277: Books: Approaches to Videogame
Title: Approaches to Videogame Discourse Subtitle: Lexis, Interaction, Textuality Published: 2019. Publisher: Bloomsbury Publishing (formerly 
Approaches to Videogame Discourse: Lexis, Interaction
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Approaches to Videogame Discourse Lexis, Interaction, Textuality 1st Edition by Astrid Ensslin and Publisher Bloomsbury Academic USA. Save up to 80% by 
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"Locating Videogames in Medium-specific, Multilingual Discourse Analyses." Approaches to Videogame Discourse: Lexis, Interaction, Textuality. Ed. Astrid Ensslin 
Approaches to Videogame Discourse : lexis, interaction
Approaches to Videogame Discourse : lexis, interaction, textuality. Astrid Ensslin, Isabel Balteiro Published in 2019 by Bloomsbury. Services. Reference details 




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